Openings · ひねり飛車
Twisting Rook.
From the Double Wing, float the rook, attack White’s 3rd-file pawn to pull the gold up to 3c, then swing the rook across to 7f and castle in a Mino.
The idea
The Twisting Rook starts as a Double Wing and ends as an Ishida: a ranging rook game reached from a static rook opening. Black floats the rook on 2f, and when White opens the bishop’s diagonal, the rook goes to 3f, at the pawn on 3d. White guards it with the gold to 3c, which closes White’s own bishop and leaves the king with one gold beside it.
Then Black opens the bishop’s diagonal; White has to exchange on the 8th file at once, and the pawn to 7e offers a rook trade that the sources say favours Black. After the knight jumps to 7g and a pawn dropped on 8e stops White’s rook, Black’s rook crosses to 7f and the king goes into a Mino on the other side, one with no pawn on its head, the Bald Mino.
The form is said to be old; after the war Masuda Kōzō and others organised its theory, and Shogi Wars notes that it was once called a winning method for Black, until White learned to castle firmly and counterattack. The line is one guide’s, after a book by Chūza Makoto.
Every move from the floating rook to the twist is also in a second source or ja.wikipedia, in places in another order; the six castle moves are the guide’s alone. White’s right silver goes to 7b, which the second source calls the more common today; ja.wikipedia’s diagram has the older 6b.
How it goes together
Both sides’ moves are shown, because this opening is an agreement rather than a system: one player cannot reach it alone, so a one-sided list of moves would be a fiction.
Step through the moves, or press play.
Tap a move to jump to it. Arrow keys work once the board has focus.
Every move of the line, with reasons
| # | Black | White | Why |
|---|---|---|---|
| 1 | ▲2六歩 2g2f | △8四歩 8c8d | The rook pawn first. White pushes its rook pawn too: a Double Wing. |
| 3 | ▲2五歩 2f2e | △8五歩 8d8e | The pawn to 2e. White’s to 8e. |
| 5 | ▲7八金 6i7h | △3二金 4a3b | The gold to 7h guards the bishop’s head. White’s gold to 3b guards its own. |
| 7 | ▲2四歩 2e2d | △同歩 2c2d | The pawn on to 2d, to exchange it. White takes. |
| 9 | ▲同飛 2h2d | △2三歩 P*2c | The rook takes back. White drops a pawn on 2c, at the rook. |
| 11 | ▲2六飛 2d2f | △3四歩 3c3d | The rook floats on 2f: this is where the twist starts. White opens its bishop’s diagonal. |
| 13 | ▲3八銀 3i3h | △7二銀 7a7b | The right silver to 3h, ready to defend a Mino later or to join an attack. White’s right silver to 7b. |
| 15 | ▲3六飛 2f3f | △3三金 3b3c | The rook to 3f, at the pawn on 3d. White’s gold comes up to 3c to guard it. It has left the king and closes White’s own bishop: the real aim of the rook move. |
| 17 | ▲1六歩 1g1f | △1四歩 1c1d | The edge pawn. White answers on its edge. |
| 19 | ▲9六歩 9g9f | △4二玉 5a4b | The pawn to 9f, so that a pawn dropped on 8g can be met later. White’s king to 4b. |
| 21 | ▲7六歩 7g7f | △8六歩 8e8f | Open the bishop’s diagonal. White now has to exchange on the 8th file before the bishop to 7g stops it. White exchanges. |
| 23 | ▲同歩 8g8f | △同飛 8b8f | Take back with the pawn. White’s rook takes back. |
| 25 | ▲7五歩 7f7e | △8二飛 8f8b | The pawn to 7e offers a rook trade: the rook on 3f now faces White’s on 8f along the rank. The sources say the trade favours Black. White declines and pulls the rook back to 8b. |
| 27 | ▲7七桂 8i7g | △3二玉 4b3b | The knight to 7g. White’s king to 3b. |
| 29 | ▲8五歩 P*8e | △6四歩 6c6d | A pawn dropped on 8e stops White’s rook. White pushes the pawn to 6d. |
| 31 | ▲7六飛 3f7f | △6三銀 7b6c | The twist: the rook crosses to 7f, behind the pawn on 7e. It is an Ishida now. White’s silver to 6c. |
| 33 | ▲4八玉 5i4h | △4二銀 3a4b | The king starts right, to 4h. White’s left silver to 4b. |
| 35 | ▲3九玉 4h3i | △9四歩 9c9d | The king to 3i. White pushes the edge pawn. |
| 37 | ▲2八玉 3i2h | The king reaches 2h: a Mino with no pawn on the king’s head, the Bald Mino. The silver on 3h stands beside the king and guards the gold. |
The plan once you are set up
- After the exchange on the 2nd file, float the rook on 2f and bring the right silver to 3h.
- When White opens the bishop’s diagonal, swing the rook to 3f, at the pawn on 3d.
- Push the edge pawns and the pawn to 9f, then open your bishop’s diagonal; after White’s exchange on the 8th file, push the pawn to 7e.
- Jump the knight to 7g and drop a pawn on 8e to stop White’s rook.
- Swing the rook to 7f, then castle: the king to 4h, 3i and 2h.
What to watch for
- The pawn to 9f comes before the knight jump, so that a pawn dropped on 8g can be met later, one source says.
- The rook trade. With White’s gold up on 3c and the king thin, the sources say the trade favours Black; White declines by pulling the rook back to 8b.
- White can avoid the plan by leaving the pawn to 3d out and castling firmly with gold and silver first. Shogi Wars says that answer is why the opening declined.
- The edge-bishop tricks of the older form, the bishop to 9g, work against White’s silver on 6b but not against the silver on 7b with the edge pawn on 9d.
What it is played against
White guards the 3rd-file pawn with the gold, exchanges on the 8th file and then keeps the rook back on 8b, with the pawn to 6d and the silver to 6c. The modern answer is to leave the pawn to 3d out and build a firm castle first, then counterattack.
Play it against the bot.
The bot’s search levels, 9 to 12, open from a book that holds two of these openings, the Fourth File Rook and the Yagura; the Mino levels play the openings people play. Either way the review afterwards shows you where the game left the line. Try the line, then try the plan.