Shogi Castle将棋城
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Learn · 礼儀

The manners of the game.

None of this is in the rules and all of it is real. Shogi keeps a set of customs that a Japanese player learns before they learn a castle, and a visitor who does not know them can be rude by accident. Most of it takes a minute to learn.

What you say

A game is bracketed by two phrases. Both are said with a bow of the head, and both are said to the person, not to the board.

お願いしますonegaishimasuBefore the first move. Literally "I ask this of you" — an invitation to play, and a request for the other person’s time.
ありがとうございましたarigatou gozaimashitaAfter the game, by both players, winner and loser alike. Thank you for the game.

They are not optional politeness in the way "good luck" is in the West. Skipping them reads the way skipping a handshake would.

How a game ends

This is the custom most worth knowing, because it is the one that differs most sharply from chess habits.

負けましたmakemashitaI have lost. Said by the losing player, who resigns rather than being mated.

The loser declares the loss. A shogi game is not usually played out to checkmate: when a strong player sees that the position is lost, they say makemashita and place their right hand on the board or bow. Playing on in a hopeless position, hoping the opponent blunders, is considered poor manners — it spends their time on a game that is already decided.

The flip side matters too. Do not mate an opponent who is clearly lost if they are about to resign, and never comment on how long they took to do it. Both players are expected to read the position honestly.

There is no handshake and no "good game" chat. The bow and the phrase are the whole ceremony.

How you touch the pieces

Setting up, and who goes first

Two customs govern the start.

The pieces go out in an order. Two schools are taught, 大橋流 (Ōhashi-ryū) and 伊藤流 (Itō-ryū), and both begin with the king and work outward in a fixed sequence. It is not superstition so much as a way of confirming that all twenty pieces are present without counting them.

  1. King to its home square, then the two golds, then the two silvers, then the knights, then the lances.
  2. The bishop and rook.
  3. The pawns, laid left to right along the third rank.

Colour is decided by a pawn toss (振り駒, furigoma). Five pawns from the senior player's side are shaken in the hand and dropped. If more land showing 歩 (the plain face) than と (the promoted face), that player takes black and moves first; otherwise white. In a handicap game there is no toss: the stronger player always takes white and gives the odds.

After the game: the study

The custom that most defines shogi is what happens next. Both players stay at the board and replay the game together, out loud, from the beginning: 感想戦 (kansōsen). The winner explains what they were afraid of; the loser asks where it went wrong. It is not a post-mortem so much as the second half of the lesson, and professionals do it on camera after title games.

It is also why our app leaves you at the same table after the result rather than throwing you back to a menu.

Online, where none of this is enforced

The customs adapt rather than disappear:

The table stays after the result.

Every game ends in a shared review at the same board you played on, which is what kansōsen is for.

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