Notation · 棋譜
7g7f, 7六歩 and P-7f are one move.
A shogi move is written three ways, depending on who is reading: Japanese players, Western players, and computers. All three name the same square, so once you can find a square you can read them all.
The squares
Files run 1 to 9 from the right, as seen by the player who moves first; ranks run from the far side down, a to i in Western notation and 一 to 九 in Japanese. A square is file then rank: 7f is the seventh file, sixth rank, the square in front of the first player’s seventh pawn. The same square is 7六 in Japanese, said nana-roku.
The three notations
| Japanese | Western | Machine (USI) | What happened |
|---|---|---|---|
| ▲7六歩 | P-7f | 7g7f | Black’s pawn to 7f. |
| △3四歩 | P-3d | 3c3d | White’s pawn to 3d. |
| ▲2二角成 | Bx2b+ | 8h2b+ | Black’s bishop captures on 2b and promotes. |
| △同銀 | Sx2b | 3a2b | White’s silver recaptures on the same square. |
| ▲4五角 | B*4e | B*4e | Black drops a bishop on 4e. |
| ▲6八飛 | R-6h | 2h6h | The rook swings to the sixth file: a ranging rook. |
| ▲2三歩不成 | P-2c= | 2d2c | A pawn enters the zone and declines to promote. |
- Japanese writes the destination square and the piece that moved: 7六歩 is “pawn to 7-6”. ▲ marks the first player, △ the second. 成 means the piece promoted, 不成 that it could have and did not, 同 that the move lands on the same square as the last one, 打 that a piece was dropped when a move could have been made instead. When two of the same piece could reach the square, a direction is added: 右 (from the right), 左, 上 (going up), 引 (pulling back), 寄 (sideways).
- Western notation, which the app uses in its game lists and analysis, gives the piece, then a dash for a move or × for a capture, then the square: P-7f, Bx2b+. A drop is written with an asterisk, B*4e, promotion with +, declining it with =.
- USI is for machines: from-square then to-square, 7g7f, with + for promotion and letter*square for a drop. It never names the piece, because the position already knows what stands on 7g. Every game the app keeps is stored this way, which is why it can replay any of them from the first move.
Reading a kifu
A game record is a kifu (棋譜). The Japanese file format, KIF, lists one move per line: the number, the destination and piece, and in brackets the square it came from. The opening of a Fourth File Rook game looks like this:
手数----指手---------消費時間-- 1 7六歩(77) 2 3四歩(33) 3 6六歩(67) 4 8四歩(83) 5 6八飛(28) 6 8五歩(84) 7 7八銀(79)
Squares in the brackets use two digits, file then rank, so (77) is 7g and (28) is 2h. The app exports every finished game as a KIF file that any Japanese shogi program will open.
Two words you will hear
Sente (先手) is the player who moves first, shown with ▲ and drawn at the bottom of every diagram; in English, Black, though nothing is black. Gote (後手), △, is the second player, White. Having the move, in the sense of the initiative, is also called sente: a move that forces a reply “keeps sente”.
Read your own games.
Every game in the app is kept with its moves, written the Western way, and can be stepped through or exported as a KIF file.