Openings · 嬉野流
Ureshino.
Open with the silver to 6h, pull the bishop back to 7i, and attack the second and third files with your left silver before your opponent has castled.
The idea
The Ureshino starts with a silver move instead of a pawn. Once White opens the bishop’s diagonal, the pawn to 7f would lose Black’s bishop on 8h, because the silver no longer guards it, so the bishop goes back to 7i, and after the pawn to 5f it looks down the diagonal toward 2d. Then the left silver, which most openings keep at home to defend, climbs 6h, 5g, 4f, 3e.
This is the 斜め棒銀, the Diagonal Climbing Silver, with rook, bishop and silver all aimed at the same corner of White’s camp. Black barely castles. The king steps once to 6i or stays on 5i, and the attack has to arrive before the other king is safe. Against a static rook that trades rook pawns, Black drops the pawn back on 8h instead of 8g.
Japanese sources call it the 土下座の歩, roughly the kneeling pawn: with a pawn on 8g, White’s climbing silver can break in by pushing a pawn to 8f and taking back with the silver, while with the pawn on 8h the gold on 7h and the pawn both cover 8g.
The amateur Ureshino Hiroaki created the opening; Amano Takayuki’s 2015 book made it widely known, a professional first played it in 2017, and Ureshino won the 2023 Masuda Kōzō Award for it, the second amateur to do so.
How it goes together
Both sides’ moves are shown, because this opening is an agreement rather than a system: one player cannot reach it alone, so a one-sided list of moves would be a fiction.
Step through the moves, or press play.
Tap a move to jump to it. Arrow keys work once the board has focus.
Every move of the line, with reasons
| # | Black | White | Why |
|---|---|---|---|
| 1 | ▲6八銀 7i6h | △3四歩 3c3d | The silver moves first. Almost every other game starts with a pawn. White opens the bishop’s diagonal. Now the pawn to 7f would lose Black’s bishop on 8h. |
| 3 | ▲7九角 8h7i | △8四歩 8c8d | The bishop pulls back to 7i, onto the silver’s old square. White pushes the rook’s pawn: a static rook. |
| 5 | ▲4八銀 3i4h | △8五歩 8d8e | The right silver to 4h. |
| 7 | ▲7八金 6i7h | △8六歩 8e8f | The gold comes to 7h only because White has pushed the rook’s pawn. White trades rook pawns. |
| 9 | ▲同歩 8g8f | △同飛 8b8f | |
| 11 | ▲8八歩 P*8h | △8二飛 8f8b | The pawn drop on 8h, the kneeling pawn. With the gold, it covers 8g twice. White’s rook goes home. |
| 13 | ▲2六歩 2g2f | △4二銀 3a4b | Black’s rook pawn goes up. |
| 15 | ▲2五歩 2f2e | △3三銀 4b3c | |
| 17 | ▲6九玉 5i6i | △3二金 4a3b | The king steps once. That is the whole castle. |
| 19 | ▲5六歩 5g5f | △3一角 2b3a | The fifth-file pawn opens the bishop’s diagonal. |
| 21 | ▲3六歩 3g3f | △5四歩 5c5d | |
| 23 | ▲5七銀左 6h5g | △6二銀 7a6b | The left silver to 5g. |
| 25 | ▲4六銀 5g4f | △4一玉 5a4a | The silver reaches 4f, ready for the pawn break on 3e. |
| 27 | ▲3五歩 3f3e | △同歩 3d3e | The break. |
| 29 | ▲同銀 4f3e | △3四歩 P*3d | White drops a pawn on 3d to hit the silver. |
| 31 | ▲2四歩 2e2d | △同歩 2c2d | Black ignores the attack on the silver and pushes on the second file. |
| 33 | ▲同銀 3e2d | △同銀 3c2d | |
| 35 | ▲同飛 2h2d | △2三歩 P*2c | The silvers are traded, and Black has one in hand. |
| 37 | ▲3四飛 2d3d | The rook takes the side pawn on 3d. The source says pulling the rook back is also fine. |
The plan once you are set up
- Silver to 6h, and after White opens the bishop, the bishop to 7i. Do not push the pawn to 7f: with the silver gone from 7i, White takes on 8h and wins the bishop.
- When White pushes the rook’s pawn, bring the gold to 7h and the right silver to 4h. If White exchanges pawns on the eighth file, drop the pawn on 8h.
- Push the rook’s pawn to 2e, then the pawn to 5f to open the bishop. The left silver goes to 5g and 4f, and the king steps once to 6i.
- Break with the pawn to 3e. After the exchange and White’s pawn dropped on 3d, leave the silver where it is and push to 2d. The aim is to trade your silver for White’s on 2d.
- Once the silvers are off, the rook can take the side pawn on 3d. How well you use the silver in hand decides the game from there.
What to watch for
- The bishop to 4d. The strongest known answer offers a rook trade with the bishop on 4d. The bots on Shogi Wars started it, and the original move order struggles against it. The New Ureshino order (新嬉野流), silver 6h, pawn 5f, silver 5g, puts the silver on 5g first to meet it.
- A Climbing Silver on your eighth file. Meet White’s silver rank for rank: when it reaches its fourth rank yours goes to 6f, when it reaches the fifth yours goes to 6e, and later yours drops back to 7f to hold 8g. A silver that comes before any pawn exchange needs a different answer, which starts with the pawn to 6f.
- Your own king. On 5i it stands on the diagonal through 4h, which opens as soon as that silver moves. That is why the line steps it to 6i.
What it is played against
A static rook opponent usually pushes the rook’s pawn and aims a Climbing Silver at your thin eighth file, and both books on the opening give that attack its own section. The answer rated highest is the bishop to 4d, offering the rook trade.
Against a ranging rook you keep the king on 5i and attack with the same diagonal silver; against a Fourth File Rook that becomes the old 鳥刺し (bird-catcher) attack.
A review of Amano’s book reports that a Third File Rook is the hard case, where the king has to castle first. Ureshino himself often answers a ranging rook by swinging his own rook, to the centre or the eighth file.
Play it against the bot.
The bot’s search levels, 9 to 12, open from a book that holds two of these openings, the Fourth File Rook and the Yagura; the Mino levels play the openings people play. Either way the review afterwards shows you where the game left the line. Try the line, then try the plan.