Openings · 居飛車穴熊
Static Rook Anaguma.
Keep the rook home, bury the king in the far corner behind a lance, a silver and two golds, and attack with everything else.
The idea
Against a ranging rook, the static rook player has a slow but powerful answer: build the most solid castle in the game in the left corner and then attack without fear. The king goes to 9i behind the lance, the silver seals the door on 8h, and two golds stand on 7i and 6h.
It takes a long time, and while you build it the opponent is building too, so the whole plan turns on the ranging rook player’s habit of waiting: they usually let you finish. Once finished, a king that is this hard to reach lets you trade pieces freely, and a series of trades against a Mino tends to end with the Mino broken and the Anaguma still standing.
How it goes together
Step through the moves, or press play.
Tap a move to jump to it. Arrow keys work once the board has focus.
Every move of the line, with reasons
| # | Black | White | Why |
|---|---|---|---|
| 1 | ▲7六歩 7g7f | △3四歩 3c3d | |
| 3 | ▲2六歩 2g2f | △4四歩 4c4d | The rook stays home; its pawn advances. |
| 5 | ▲4八銀 3i4h | △4二飛 8b4b | White swings the rook: a Fourth File Rook. |
| 7 | ▲6八玉 5i6h | △6二玉 5a6b | The long walk begins. |
| 9 | ▲7八玉 6h7h | △7二玉 6b7b | |
| 11 | ▲5六歩 5g5f | △8二玉 7b8b | |
| 13 | ▲5七銀 4h5g | △7二銀 7a7b | |
| 15 | ▲7七角 8h7g | △3二銀 3a3b | The bishop out of the way, on the diagonal that watches the centre. |
| 17 | ▲8八玉 7h8h | △4三銀 3b4c | |
| 19 | ▲9八香 9i9h | △5四歩 5c5d | The lance steps up. The hole is dug. |
| 21 | ▲9九玉 8h9i | △5二金左 4a5b | And the king goes in. |
| 23 | ▲8八銀 7i8h | △1四歩 1c1d | The silver seals the door. |
| 25 | ▲7九金 6i7i | △6四歩 6c6d | First gold. |
| 27 | ▲6六歩 6g6f | △3三角 2b3c | |
| 29 | ▲5八金 4i5h | △1五歩 1d1e | |
| 31 | ▲6八金寄 5h6h | Second gold. The Anaguma is complete: king 9i, lance 9h, silver 8h, golds 7i and 6h. |
The plan once you are set up
- Order matters: bishop out to 7g, king to 8h, lance up, king in, silver 8h, then the golds. The castle is weak until the silver closes the door.
- Then attack the ranging rook’s side with the rook, the bishop and the 5g silver, and trade when the trade is good. An exchange usually favours the safer king, which is why the Anaguma wants them. Not one that opens a file into your own corner, though, and not one that hands the attacker the piece their mate was missing.
- Keep a pawn or two in hand for defence: the Anaguma’s one worry is a pawn dropped on 9g or a knight landing on 8g, where it hits the king.
- Do not hurry. The whole opening is a bet that the opponent waits; if they do, you win the slow game.
What to watch for
- An opponent who attacks before the door is shut. Against an early 4e push or a rapid attack on the left, stop castling and defend first.
- The edge. Once the king is on 9i, a pawn on the 9th file and a lance behind it are the classic way in.
- Your own attack fading out. With the king safe it is tempting to shuffle; keep making threats, or the ranging rook player gets the same slow game you wanted.
What it is played against
A ranging rook, above all the Fourth File Rook. Against another static rook the king should go to a Yagura instead.
Play it against the bot.
The bot’s search levels, 9 to 12, open from a book that holds two of these openings, the Fourth File Rook and the Yagura; the Mino levels play the openings people play. Either way the review afterwards shows you where the game left the line. Try the line, then try the plan.